8ch indent, no tabs, except for files in man/
which are 2ch indent, and
still no tabs, and shell scripts, which are 4ch indent, and no tabs either.
We prefer /* comments */
over // comments
in code you commit,
please. This way // comments
are left for developers to use for local,
temporary commenting of code for debug purposes (i.e. uncommittable stuff),
making such comments easily discernible from explanatory, documenting code
comments (i.e. committable stuff).
Don’t break code lines too eagerly. We do not force line breaks at 80ch,
all of today’s screens should be much larger than that. But then again, don’t
overdo it, ~109ch should be enough really. The .editorconfig
, .vimrc
and
.dir-locals.el
files contained in the repository will set this limit up for
you automatically, if you let them (as well as a few other things). Please
note that emacs loads .dir-locals.el
automatically, but vim needs to be
configured to load .vimrc
, see that file for instructions.
If you break a function declaration over multiple lines, do it like this:
void some_function(
int foo,
bool bar,
char baz) {
int a, b, c;
(i.e. use double indentation — 16 spaces — for the parameter list.)
Try to write this:
void foo() {
}
instead of this:
void foo()
{
}
Function return types should be seen/written as whole, i.e. write this:
const char* foo(const char *input);
instead of this:
const char *foo(const char *input);
Single-line if
blocks should not be enclosed in {}
. Write this:
if (foobar)
waldo();
instead of this:
if (foobar) {
waldo();
}
Do not write foo ()
, write foo()
.
else
blocks should generally start on the same line as the closing }
:
if (foobar) {
find();
waldo();
} else
dont_find_waldo();
Please define flags types like this:
typedef enum FoobarFlags {
FOOBAR_QUUX = 1 << 0,
FOOBAR_WALDO = 1 << 1,
FOOBAR_XOXO = 1 << 2,
…
} FoobarFlags;
i.e. use an enum for it, if possible. Indicate bit values via 1 <<
expressions, and align them vertically. Define both an enum and a type for
it.
If you define (non-flags) enums, follow this template:
typedef enum FoobarMode {
FOOBAR_AAA,
FOOBAR_BBB,
FOOBAR_CCC,
…
_FOOBAR_MAX,
_FOOBAR_INVALID = -EINVAL,
} FoobarMode;
i.e. define a _MAX
enum for the largest defined enum value, plus one. Since
this is not a regular enum value, prefix it with _
. Also, define a special
“invalid” enum value, and set it to -EINVAL
. That way the enum type can
safely be used to propagate conversion errors.
If you define an enum in a public API, be extra careful, as the size of the
enum might change when new values are added, which would break ABI
compatibility. Since we typically want to allow adding new enum values to an
existing enum type with later API versions, please use the
_SD_ENUM_FORCE_S64()
macro in the enum definition, which forces the size of
the enum to be signed 64-bit wide.
Empty lines to separate code blocks are a good thing, please add them abundantly. However, please stick to one at a time, i.e. multiple empty lines immediately following each other are not OK. Also, we try to keep function calls and their immediate error handling together. Hence:
/* → empty line here is good */
r = some_function(…);
/* → empty line here would be bad */
if (r < 0)
return log_error_errno(r, "Some function failed: %m");
/* → empty line here is good */
>some/file
instead of > some/file
, <<EOF
instead of << EOF
).For our codebase we intend to use ISO C11 with GNU extensions (aka
“gnu11”). Public APIs (i.e. those we expose via libsystemd.so
i.e. systemd/sd-*.h
) should only use ISO C89 however (with a very limited
set of conservative and common extensions, such as fixed size integer types
from <inttypes.h>
), so that we don’t force consuming programs into C11
mode. (This discrepancy in particular means one thing: internally we use C99
bool
booleans, externally C89-compatible int
booleans which generally
have different size in memory and slightly different semantics, also see
below.) Both for internal and external code it’s OK to use even newer
features and GCC extension than “gnu11”, as long as there’s reasonable
fallback #ifdeffery in place to ensure compatibility is retained with older
compilers.
Please name structures in PascalCase
(with exceptions, such as public API
structs), variables and functions in snake_case
.
Avoid static variables, except for caches and very few other cases. Think
about thread-safety! While most of our code is never used in threaded
environments, at least the library code should make sure it works correctly
in them. Instead of doing a lot of locking for that, we tend to prefer using
TLS to do per-thread caching (which only works for small, fixed-size cache
objects), or we disable caching for any thread that is not the main
thread. Use is_main_thread()
to detect whether the calling thread is the
main thread.
Typically, function parameters fit into four categories: input parameters,
mutable objects, call-by-reference return parameters that are initialized on
success, and call-by-reference return parameters that are initialized on
failure. Input parameters should always carry suitable const
declarators if
they are pointers, to indicate they are input-only and not changed by the
function. The name of return parameters that are initialized on success
should be prefixed with ret_
, to clarify they are return parameters. The
name of return parameters that are initialized on failure should be prefixed
with reterr_
. (Examples of such parameters: those which carry additional
error information, such as the row/column of parse errors or so). –
Conversely, please do not prefix parameters that aren’t output-only with
ret_
or reterr_
, in particular not mutable parameters that are both input
as well as output.
Example:
static int foobar_frobnicate(
Foobar *object, /* the associated mutable object */
const char *input, /* immutable input parameter */
char **ret_frobnicated, /* return parameter on success */
unsigned *reterr_line, /* return parameter on failure */
unsigned *reterr_column) { /* ditto */
…
return 0;
}
Do not write functions that clobber call-by-reference success return
parameters on failure (i.e. ret_xyz
, see above), or that clobber
call-by-reference failure return parameters on success
(i.e. reterr_xyz
). Use temporary variables for these cases and change the
passed in variables only in the right condition. The rule is: never clobber
success return parameters on failure, always initialize success return
parameters on success (and the reverse for failure return parameters, of
course).
Please put reterr_
return parameters in the function parameter list last,
and ret_
return parameters immediately before that.
Good:
static int do_something(
const char *input,
const char *ret_on_success,
const char *reterr_on_failure);
Not good:
static int do_something(
const char *reterr_on_failure,
const char *ret_on_success,
const char *input);
The order in which header files are included doesn’t matter too
much. systemd-internal headers must not rely on an include order, so it is
safe to include them in any order possible. However, to not clutter global
includes, and to make sure internal definitions will not affect global
headers, please always include the headers of external components first
(these are all headers enclosed in <>), followed by our own exported headers
(usually everything that’s prefixed by sd-
), and then followed by internal
headers. Furthermore, in all three groups, order all includes alphabetically
so duplicate includes can easily be detected.
Please avoid using global variables as much as you can. And if you do use
them make sure they are static at least, instead of exported. Especially in
library-like code it is important to avoid global variables. Why are global
variables bad? They usually hinder generic reusability of code (since they
break in threaded programs, and usually would require locking there), and as
the code using them has side-effects make programs non-transparent. That
said, there are many cases where they explicitly make a lot of sense, and are
OK to use. For example, the log level and target in log.c
is stored in a
global variable, and that’s OK and probably expected by most. Also in many
cases we cache data in global variables. If you add more caches like this,
please be careful however, and think about threading. Only use static
variables if you are sure that thread-safety doesn’t matter in your
case. Alternatively, consider using TLS, which is pretty easy to use with
gcc’s thread_local
concept. It’s also OK to store data that is inherently
global in global variables, for example, data parsed from command lines, see
below.
Our focus is on the GNU libc (glibc), not any other libcs. If other libcs are incompatible with glibc it’s on them. However, if there are equivalent POSIX and Linux/GNU-specific APIs, we generally prefer the POSIX APIs. If there aren’t, we are happy to use GNU or Linux APIs, and expect non-GNU implementations of libc to catch up with glibc.
Allocate local variables where it makes sense: at the top of the block, or at the point where they can be initialized. Avoid huge variable declaration lists at the top of the function.
As an exception, int r
is typically used for a local state variable, but
should almost always be declared as the last variable at the top of the
function.
{
uint64_t a;
int r;
r = frobnicate(&a);
if (r < 0)
…
uint64_t b = a + 1, c;
r = foobarify(a, b, &c);
if (r < 0)
…
const char *pretty = prettify(a, b, c);
…
}
Do not mix multiple variable definitions with function invocations or complicated expressions:
{
uint64_t x = 7;
int a;
a = foobar();
}
instead of:
{
int a = foobar();
uint64_t x = 7;
}
Use goto
for cleaning up, and only use it for that. I.e. you may only jump
to the end of a function, and little else. Never jump backwards!
To minimize strict aliasing violations, we prefer unions over casting.
Instead of using memzero()
/memset()
to initialize structs allocated on
the stack, please try to use c99 structure initializers. It’s short, prettier
and actually even faster at execution. Hence:
struct foobar t = {
.foo = 7,
.bar = "bazz",
};
instead of:
struct foobar t;
zero(t);
t.foo = 7;
t.bar = "bazz";
To implement an endless loop, use for (;;)
rather than while (1)
. The
latter is a bit ugly anyway, since you probably really meant while
(true)
. To avoid the discussion what the right always-true expression for an
infinite while loop is, our recommendation is to simply write it without any
such expression by using for (;;)
.
To determine the length of a constant string "foo"
, don’t bother with
sizeof("foo")-1
, please use strlen()
instead (both gcc and clang optimize
the call away for fixed strings). The only exception is when declaring an
array. In that case use STRLEN()
, which evaluates to a static constant and
doesn’t force the compiler to create a VLA.
Please use C’s downgrade-to-bool feature only for expressions that are
actually booleans (or “boolean-like”), and not for variables that are really
numeric. Specifically, if you have an int b
and it’s only used in a boolean
sense, by all means check its state with if (b) …
— but if b
can actually
have more than two semantic values, and you want to compare for non-zero,
then please write that explicitly with if (b != 0) …
. This helps readability
as the value range and semantical behaviour is directly clear from the
condition check. As a special addition: when dealing with pointers which you
want to check for non-NULL-ness, you may also use downgrade-to-bool feature.
Please do not use yoda comparisons, i.e. please prefer the more readable if
(a == 7)
over the less readable if (7 == a)
.
The destructors always deregister the object from the next bigger object, not the other way around.
For robustness reasons, destructors should be able to destruct half-initialized objects, too.
When you define a destructor or unref()
call for an object, please accept a
NULL
object and simply treat this as NOP. This is similar to how libc
free()
works, which accepts NULL
pointers and becomes a NOP for them. By
following this scheme a lot of if
checks can be removed before invoking
your destructor, which makes the code substantially more readable and robust.
Related to this: when you define a destructor or unref()
call for an
object, please make it return the same type it takes and always return NULL
from it. This allows writing code like this:
p = foobar_unref(p);
which will always work regardless if p
is initialized or not, and
guarantees that p
is NULL
afterwards, all in just one line.
Name destructor functions that destroy an object in full freeing all its
memory and associated resources (and thus invalidating the pointer to it)
xyz_free()
. Example: strv_free()
.
Name destructor functions that destroy only the referenced content of an
object but leave the object itself allocated xyz_done()
. If it resets all
fields so that the object can be reused later call it xyz_clear()
.
Functions that decrease the reference counter of an object by one should be
called xyz_unref()
. Example: json_variant_unref()
. Functions that
increase the reference counter by one should be called xyz_ref()
. Example:
json_variant_ref()
Error codes are returned as negative Exxx
. e.g. return -EINVAL
. There are
some exceptions: for constructors, it is OK to return NULL
on OOM. For
lookup functions, NULL
is fine too for “not found”.
Be strict with this. When you write a function that can fail due to more than
one cause, it really should have an int
as the return value for the error
code.
libc system calls typically return -1 on error (with the error code in
errno
), and >= 0 on success. Use the RET_NERRNO() helper if you are looking
for a simple way to convert this libc style error returning into systemd
style error returning. e.g.
…
r = RET_NERRNO(unlink(t));
…
or
…
r = RET_NERRNO(open("/some/file", O_RDONLY|O_CLOEXEC));
…
Do not bother with error checking whether writing to stdout/stderr worked.
Do not log errors from “library” code, only do so from “main program” code. (With one exception: it is OK to log with DEBUG level from any code, with the exception of maybe inner loops).
In public API calls, you must validate all your input arguments for
programming error with assert_return()
and return a sensible return
code. In all other calls, it is recommended to check for programming errors
with a more brutal assert()
. We are more forgiving to public users than for
ourselves! Note that assert()
and assert_return()
really only should be
used for detecting programming errors, not for runtime errors. assert()
and
assert_return()
by usage of _likely_()
inform the compiler that it should
not expect these checks to fail, and they inform fellow programmers about the
expected validity and range of parameters.
When you invoke certain calls like unlink()
, or mkdir_p()
and you know it
is safe to ignore the error it might return (because a later call would
detect the failure anyway, or because the error is in an error path and you
thus couldn’t do anything about it anyway), then make this clear by casting
the invocation explicitly to (void)
. Code checks like Coverity understand
that, and will not complain about ignored error codes. Hence, please use
this:
(void) unlink("/foo/bar/baz");
instead of just this:
unlink("/foo/bar/baz");
When returning from a void
function, you may also want to shorten the error
path boilerplate by returning a function invocation cast to (void)
like so:
if (condition_not_met)
return (void) log_tests_skipped("Cannot run ...");
Don’t cast function calls to (void)
that return no error
conditions. Specifically, the various xyz_unref()
calls that return a
NULL
object shouldn’t be cast to (void)
, since not using the return value
does not hide any errors.
When returning a return code from main()
, please preferably use
EXIT_FAILURE
and EXIT_SUCCESS
as defined by libc.
For every function you add, think about whether it is a “logging” function or
a “non-logging” function. “Logging” functions do (non-debug) logging on their
own, “non-logging” functions never log on their own (except at debug level)
and expect their callers to log. All functions in “library” code, i.e. in
src/shared/
and suchlike must be “non-logging”. Every time a “logging”
function calls a “non-logging” function, it should log about the resulting
errors. If a “logging” function calls another “logging” function, then it
should not generate log messages, so that log messages are not generated
twice for the same errors. (Note that debug level logging — at syslog level
LOG_DEBUG
— is not considered logging in this context, debug logging is
generally always fine and welcome.)
If possible, do a combined log & return operation:
r = operation(...);
if (r < 0)
return log_(error|warning|notice|...)_errno(r, "Failed to ...: %m");
If the error value is “synthetic”, i.e. it was not received from
the called function, use SYNTHETIC_ERRNO
wrapper to tell the logging
system to not log the errno value, but still return it:
n = read(..., s, sizeof s);
if (n != sizeof s)
return log_error_errno(SYNTHETIC_ERRNO(EIO), "Failed to read ...");
Always check OOM. There is no excuse. In program code, you can use
log_oom()
for then printing a short message, but not in “library” code.
Avoid fixed-size string buffers, unless you really know the maximum size and
that maximum size is small. It is often nicer to use dynamic memory,
alloca_safe()
or VLAs. If you do allocate fixed-size strings on the stack,
then it is probably only OK if you either use a maximum size such as
LINE_MAX
, or count in detail the maximum size a string can
have. (DECIMAL_STR_MAX
and DECIMAL_STR_WIDTH
macros are your friends for
this!)
Or in other words, if you use char buf[256]
then you are likely doing
something wrong!
Make use of _cleanup_free_
and friends. It makes your code much nicer to
read (and shorter)!
Do not use alloca()
, strdupa()
or strndupa()
directly. Use
alloca_safe()
, strdupa_safe()
or strndupa_safe()
instead. (The
difference is that the latter include an assertion that the specified size is
below a safety threshold, so that the program rather aborts than runs into
possible stack overruns.)
Use alloca_safe()
, but never forget that it is not OK to invoke
alloca_safe()
within a loop or within function call
parameters. alloca_safe()
memory is released at the end of a function, and
not at the end of a {}
block. Thus, if you invoke it in a loop, you keep
increasing the stack pointer without ever releasing memory again. (VLAs have
better behavior in this case, so consider using them as an alternative.)
Regarding not using alloca_safe()
within function parameters, see the BUGS
section of the alloca(3)
man page.
If you want to concatenate two or more strings, consider using strjoina()
or strjoin()
rather than asprintf()
, as the latter is a lot slower. This
matters particularly in inner loops (but note that strjoina()
cannot be
used there).
Avoid leaving long-running child processes around, i.e. fork()
s that are
not followed quickly by an execv()
in the child. Resource management is
unclear in this case, and memory CoW will result in unexpected penalties in
the parent much, much later on.
Don’t block execution for arbitrary amounts of time using usleep()
or a
similar call, unless you really know what you do. Just “giving something some
time”, or so is a lazy excuse. Always wait for the proper event, instead of
doing time-based poll loops.
Whenever installing a signal handler, make sure to set SA_RESTART
for it,
so that interrupted system calls are automatically restarted, and we minimize
hassles with handling EINTR
(in particular as EINTR
handling is pretty
broken on Linux).
When applying C-style unescaping as well as specifier expansion on the same
string, always apply the C-style unescaping first, followed by the specifier
expansion. When doing the reverse, make sure to escape %
in specifier-style
first (i.e. %
→ %%
), and then do C-style escaping where necessary.
Be exceptionally careful when formatting and parsing floating point
numbers. Their syntax is locale dependent (i.e. 5.000
in en_US is generally
understood as 5, while in de_DE as 5000.).
Make sure to enforce limits on every user controllable resource. If the user can allocate resources in your code, your code must enforce some form of limits after which it will refuse operation. It’s fine if it is hard-coded (at least initially), but it needs to be there. This is particularly important for objects that unprivileged users may allocate, but also matters for everything else any user may allocate.
Think about the types you use. If a value cannot sensibly be negative, do not
use int
, but use unsigned
. We prefer unsigned
form to unsigned int
.
Use char
only for actual characters. Use uint8_t
or int8_t
when you
actually mean a byte-sized signed or unsigned integers. When referring to a
generic byte, we generally prefer the unsigned variant uint8_t
. Do not use
types based on short
. They never make sense. Use int
, long
, long
long
, all in unsigned and signed fashion, and the fixed-size types
uint8_t
, uint16_t
, uint32_t
, uint64_t
, int8_t
, int16_t
, int32_t
and so on, as well as size_t
, but nothing else. Do not use kernel types
like u32
and so on, leave that to the kernel.
Stay uniform. For example, always use usec_t
for time values. Do not mix
usec
and msec
, and usec
and whatnot.
Never use the off_t
type, and particularly avoid it in public APIs. It’s
really weirdly defined, as it usually is 64-bit and we don’t support it any
other way, but it could in theory also be 32-bit. Which one it is depends on
a compiler switch chosen by the compiled program, which hence corrupts APIs
using it unless they can also follow the program’s choice. Moreover, in
systemd we should parse values the same way on all architectures and cannot
expose off_t
values over D-Bus. To avoid any confusion regarding conversion
and ABIs, always use simply uint64_t
directly.
Unless you allocate an array, double
is always a better choice than
float
. Processors speak double
natively anyway, so there is no speed
benefit, and on calls like printf()
float
s get promoted to double
s
anyway, so there is no point.
Use the bool type for booleans, not integers. One exception: in public
headers (i.e those in src/systemd/sd-*.h
) use integers after all, as bool
is C99 and in our public APIs we try to stick to C89 (with a few extensions;
also see above).
Do not issue NSS requests (that includes user name and hostname lookups) from PID 1 as this might trigger deadlocks when those lookups involve synchronously talking to services that we would need to start up.
Do not synchronously talk to any other service from PID 1, due to risk of deadlocks.
When you allocate a file descriptor, it should be made O_CLOEXEC
right from
the beginning, as none of our files should leak to forked binaries by
default. Hence, whenever you open a file, O_CLOEXEC
must be specified,
right from the beginning. This also applies to sockets. Effectively, this
means that all invocations to:
open()
must get O_CLOEXEC
passed,socket()
and socketpair()
must get SOCK_CLOEXEC
passed,recvmsg()
must get MSG_CMSG_CLOEXEC
set,F_DUPFD_CLOEXEC
should be used instead of F_DUPFD
, and so on,fopen()
should take e
.It’s a good idea to use O_NONBLOCK
when opening ‘foreign’ regular files,
i.e. file system objects that are supposed to be regular files whose paths
were specified by the user and hence might actually refer to other types of
file system objects. This is a good idea so that we don’t end up blocking on
‘strange’ file nodes, for example, if the user pointed us to a FIFO or device
node which may block when opening. Moreover even for actual regular files
O_NONBLOCK
has a benefit: it bypasses any mandatory lock that might be in
effect on the regular file. If in doubt consider turning off O_NONBLOCK
again after opening.
These days we generally prefer openat()
-style file APIs, i.e. APIs that
accept a combination of file descriptor and path string, and where the path
(if not absolute) is considered relative to the specified file
descriptor. When implementing library calls in similar style, please make
sure to imply AT_EMPTY_PATH
if an empty or NULL
path argument is
specified (and convert that latter to an empty string). This differs from the
underlying kernel semantics, where AT_EMPTY_PATH
must always be specified
explicitly, and NULL
is not accepted as path.
If you parse a command line, and want to store the parsed parameters in
global variables, please consider prefixing their names with arg_
. We have
been following this naming rule in most of our tools, and we should continue
to do so, as it makes it easy to identify command line parameter variables,
and makes it clear why it is OK that they are global variables.
Command line option parsing:
help()
on error, be specific about the error.+
in option string.Variables and functions must be static, unless they have a prototype, and are supposed to be exported.
Public API calls (i.e. functions exported by our shared libraries)
must be marked _public_
and need to be prefixed with sd_
. No
other functions should be prefixed like that.
When exposing public C APIs, be careful what function parameters you make
const
. For example, a parameter taking a context object should probably not
be const
, even if you are writing an otherwise read-only accessor function
for it. The reason is that making it const
fixates the contract that your
call won’t alter the object ever, as part of the API. However, that’s often
quite a promise, given that this even prohibits object-internal caching or
lazy initialization of object variables. Moreover, it’s usually not too
useful for client applications. Hence, please be careful and avoid const
on
object parameters, unless you are very sure const
is appropriate.
When referring to a configuration file option in the documentation and such,
please always suffix it with =
, to indicate that it is a configuration file
setting.
When referring to a command line option in the documentation and such, please
always prefix with --
or -
(as appropriate), to indicate that it is a
command line option.
When referring to a file system path that is a directory, please always
suffix it with /
, to indicate that it is a directory, not a regular file
(or other file system object).
Use memzero()
or even better zero()
instead of memset(..., 0, ...)
Please use streq()
and strneq()
instead of strcmp()
, strncmp()
where
applicable (i.e. wherever you just care about equality/inequality, not about
the sorting order).
Never use strtol()
, atoi()
and similar calls. Use safe_atoli()
,
safe_atou32()
and suchlike instead. They are much nicer to use in most
cases and correctly check for parsing errors.
htonl()
/ntohl()
and htons()
/ntohs()
are weird. Please use htobe32()
and htobe16()
instead, it’s much more descriptive, and actually says what
really is happening, after all htonl()
and htons()
don’t operate on
long
s and short
s as their name would suggest, but on uint32_t
and
uint16_t
. Also, “network byte order” is just a weird name for “big endian”,
hence we might want to call it “big endian” right-away.
Use typesafe_inet_ntop()
, typesafe_inet_ntop4()
, and
typesafe_inet_ntop6()
instead of inet_ntop()
. But better yet, use the
IN_ADDR_TO_STRING()
, IN4_ADDR_TO_STRING()
, and IN6_ADDR_TO_STRING()
macros which allocate an anonymous buffer internally.
Please never use dup()
. Use fcntl(fd, F_DUPFD_CLOEXEC, 3)
instead. For
two reasons: first, you want O_CLOEXEC
set on the new fd
(see
above). Second, dup()
will happily duplicate your fd
as 0, 1, 2,
i.e. stdin, stdout, stderr, should those fd
s be closed. Given the special
semantics of those fd
s, it’s probably a good idea to avoid
them. F_DUPFD_CLOEXEC
with 3
as parameter avoids them.
Don’t use fgets()
, it’s too hard to properly handle errors such as overly
long lines. Use read_line()
instead, which is our own function that handles
this much more nicely.
Don’t invoke exit()
, ever. It is not replacement for proper error
handling. Please escalate errors up your call chain, and use normal return
to exit from the main function of a process. If you fork()
ed off a child
process, please use _exit()
instead of exit()
, so that the exit handlers
are not run.
Do not use basename()
or dirname()
. The semantics in corner cases are
full of pitfalls, and the fact that there are two quite different versions of
basename()
(one POSIX and one GNU, of which the latter is much more useful)
doesn’t make it better either. Use path_extract_filename() and
path_extract_directory() instead.
Never use FILENAME_MAX
. Use PATH_MAX
instead (for checking maximum size
of paths) and NAME_MAX
(for checking maximum size of filenames).
FILENAME_MAX
is not POSIX, and is a confusingly named alias for PATH_MAX
on Linux. Note that NAME_MAX
does not include space for a trailing NUL
,
but PATH_MAX
does. UNIX FTW!
Commit message subject lines should be prefixed with an appropriate component name of some kind. For example, “journal: “, “nspawn: “ and so on.
Do not use “Signed-Off-By:” in your commit messages. That’s a kernel thing we don’t do in the systemd project.
The best place for code comments and explanations is in the code itself. Only the second best is in git commit messages. The worst place is in the GitHub PR cover letter. Hence, whenever you type a commit message consider for a moment if what you are typing there wouldn’t be a better fit for an in-code comment. And if you type the cover letter of a PR, think hard if this wouldn’t be better as a commit message or even code comment. Comments are supposed to be useful for somebody who reviews the code, and hence hiding comments in git commits or PR cover letters makes reviews unnecessarily hard. Moreover, while we rely heavily on GitHub’s project management infrastructure we’d like to keep everything that can reasonably be kept in the git repository itself in the git repository, so that we can theoretically move things elsewhere with the least effort possible.
It’s OK to reference GitHub PRs, GitHub issues and git commits from code comments. Cross-referencing code, issues, and documentation is a good thing.
Reasonable use of non-ASCII Unicode UTF-8 characters in code comments is welcome. If your code comment contains an emoji or two this will certainly brighten the day of the occasional reviewer of your code. Really! 😊
We generally avoid using threads, to the level this is possible. In
particular in the service manager/PID 1 threads are not OK to use. This is
because you cannot mix memory allocation in threads with use of glibc’s
clone()
call, or manual clone()
/clone3()
system call wrappers. Only
glibc’s own fork()
call will properly synchronize the memory allocation
locks around the process clone operation. This means that if a process is
cloned via clone()
/clone3()
and another thread currently has the
malloc()
lock taken, it will be cloned in locked state to the child, and
thus can never be acquired in the child, leading to deadlocks. Hence, when
using clone()
/clone3()
there are only two ways out: never use threads in the
parent, or never do memory allocation in the child. For our uses we need
clone()
/clone3()
and hence decided to avoid threads. Of course, sometimes the
concurrency threads allow is beneficial, however we suggest forking off
worker processes rather than worker threads for this purpose, ideally
even with an execve()
to remove the CoW trap situation fork()
easily
triggers.
A corollary of the above is: never use clone()
where a fork()
would do
too. Also consider using posix_spawn()
which combines clone()
+
execve()
into one and has nice properties since it avoids becoming a CoW
trap by using CLONE_VFORK
and CLONE_VM
together.
While we avoid forking off threads on our own, writing thread-safe code is a
good idea where it might end up running inside of libsystemd.so or
similar. Hence, use TLS (i.e. thread_local
) where appropriate, and maybe
the occasional pthread_once()
.
Use the assertion macros from tests.h
(ASSERT_GE()
, ASSERT_OK()
, …) to
make sure a descriptive error is logged when an assertion fails. If no assertion
macro exists for your specific use case, please add a new assertion macro in a
separate commit.
When modifying existing tests, please convert the test to use the new assertion
macros from tests.h
if it is not already using those.